DeepZero
An automated vulnerability research framework that finds zero-days while you sleep. It parses, decompiles, and analyzes thousands of kernel drivers for exploitable IOCTLs using autonomous AI agents built on LangChain and Vertex AI.
Security Software Engineer / Offensive Security & AI
I am a software engineer specializing in cybersecurity, with experience developing EDR systems, agentless security platforms, and scalable AI tools for automated bug hunting.
An automated vulnerability research framework that finds zero-days while you sleep. It parses, decompiles, and analyzes thousands of kernel drivers for exploitable IOCTLs using autonomous AI agents built on LangChain and Vertex AI.
A feature-rich Discord bot with a custom slash-command and endpoint handler, supporting AI, music, and moderation. Containerized with Docker and serving communities in production.
Retrieval-augmented generation over 1,700+ pages of Unreal Engine documentation, served through FAISS and OpenAI with LangChain for grounded, source-cited answers.
An open-world survival RPG built in Unreal Engine where players explore, build, farm, hunt, and survive, spanning game design, gameplay systems, and a documented design bible.
A cloud-based platform to manage contracts and expenses, assign resources, and track progress in real time, making it easy to forecast revenue, monitor individual contract jobs, and manage teams.
A stealthy, high-interaction malware sandbox built on KVM-VMI introspection with polymorphic hardware identities, designed to analyze evasive samples without being detected.
Rust · KVM · VMI · Linux · Malware Analysis
A kernel function-hooking system pairing a kernel-mode driver with a user-mode controller, built for low-level interception and memory manipulation.
A modern 32-bit computer built bottom-up from NAND gates: logic circuits designed, implemented in HDL, and verified on a hardware simulator, following the nand2tetris approach.
HDL · Logic Gates · nand2tetris
Also:TypeScript · JavaScript · React · Node.js · Docker · LangChain · Unreal Engine
As a software engineer in cybersecurity, I focus on building low-level tooling and automated pipelines for vulnerability research and exploit development. I specialize in operating system internals, reverse engineering, and designing target-agnostic frameworks that use machine learning to find software flaws at scale. Alongside my security projects, I build complex game systems, ship full-stack applications, and manage my own self-hosted server infrastructure from the ground up.